It’s been almost 5 years since Supercell acquired a majority stake in Space Ape Games. But despite being a studio able to create engaging games, it hasn’t succeeded yet in releasing a title up to the high standards of the market.
It’s been some months since Supercell announced a bunch of upcoming games set in the Clash universe, which I already reviewed based on the materials available at the time. But it was not the only dish they were cooking!
Last week they announced Everdale, a crafting tycoon reminiscent of Hay Day, which is currently available on a selected list of countries. Although the game had been soft-launched for almost a year under a fake company name.
So far it has generated all sorts of (mostly positive) reactions. But beyond the great first impressions, can it become Supercell’s next billion-dollar hit?
To answer this question, I teamed up with the savage Michail Katkoff from the legendary blog Deconstructor of Fun. You can read our analysis, conclusions, and suggestions at the DoF blog: